Diablo 4 Patch 1.4.1 Reduces Masterworking Gold Costs
In the latest Diablo 4 patch, Blizzard is set to reduce the amount of gold required for Masterworking items in the game’s endgame. Update 1.4.1, scheduled for release on May 28, will see a significant decrease in the gold cost for Masterworking, a new endgame upgrade system introduced in Season 4, Loot Reborn. While the cost for lower Masterworking ranks will remain the same, the cost for ranks 5 and above will be reduced. This change aims to shift the focus of Masterworking towards acquiring materials rather than accumulating gold. Other changes in the patch include unlocking Masterworking for all characters once it’s unlocked by one character and the ability to transmute Masterworking materials directly.
Diablo 4 Fans Praise Loot Reborn Update
Fans of Diablo 4 have expressed their satisfaction with the Loot Reborn update, with many commenting on how much more enjoyable the game has become. The update, which introduces features like Masterworking and Uber Uniques, has been well-received by players on platforms like Reddit and Steam. Players can now craft rare Uber Unique items that were previously extremely scarce. The upcoming expansion, Vessel of Hatred, is also generating excitement among the Diablo 4 community.
Diablo 4 Patch 1.4.1 Notes and Bug Fixes
The upcoming Diablo 4 patch 1.4.1 is set to introduce several game updates and bug fixes. Some of the key changes include the reduction of Masterworking gold costs, increased drop rates for Scattered Prisms, and adjustments to enemy abilities like Hellborne enemies dealing additional fire damage. The patch also addresses various bugs related to gameplay, accessibility, user interface, and skills and class mechanics. Additionally, the patch will bring quality-of-life improvements to the Tempering, Masterworking, and Codex of Power menus, enhancing the overall gaming experience for players.