New F1 24 Game Handling Model Reviewed: Is it a Step Forward or Backward?
The latest edition of the official F1 game series, F1 24, has been making waves with its promise of a revolutionary overhaul of the game’s physics. With a focus on providing the most authentic and immersive driving experience ever felt in an F1 title, Codemasters introduced overhauled tyre, suspension, and downforce models. However, after putting the game through its paces, many in the simracing and creator world have expressed disappointment with the new handling model. Cars in F1 24 are easier to drive in almost every scenario, with a significant reduction in understeer and a more forgiving driving model overall. While this may appeal to casual players, hardcore simracers may find the new handling hollow and unrewarding. Despite some welcome improvements to the tyre model, the unnatural and unrealistic driving style required to achieve the best lap times has left many feeling underwhelmed. It remains to be seen if Codemasters will make adjustments based on feedback from the community to enhance the gameplay experience over time.
Revamped Career Mode in F1 24: What’s New and What’s Improved?
One of the key highlights of F1 24 is the heavily revised driver career mode, offering players a fresh experience in the world of Formula 1. Players can now choose to race as real F1 or F2 drivers, create their own character, or even step into the shoes of iconic drivers from the sport’s past. Driver ratings play a crucial role in career mode, with on-track performance directly impacting a driver’s experience, racecraft, awareness, and pace ratings. Contract negotiations now include targets tied to these ratings, determining the player’s standing within the team and the wider paddock. The introduction of in-race goals and secret meetings with rival teams adds depth and immersion to the career mode experience. While the new features enhance player engagement and progression, it’s important to note that these changes apply specifically to the driver career mode, with MyTeam mode remaining largely unchanged from previous editions.
F1 24: The Good, the Bad, and the Missing Features
In addition to the revamped handling model and career mode, F1 24 introduces several new additions and omissions that shape the overall gameplay experience. While tracks like Spa-Francorchamps, Silverstone, Jeddah, and Losail have received extensive revamping, the absence of circuits like Paul Ricard and features like Braking Point and customisation options may disappoint some players. The introduction of full ERS deployment modes, in-race goals, and technical specialists adds strategic depth to gameplay, while the limited customisation options for liveries, helmet designs, and emblems may leave players feeling constrained. Despite these mixed reviews, F1 24 offers an enjoyable light-simulation F1 experience with a focus on career progression and immersive racing action. As developers continue to gather feedback and make adjustments, the future updates and enhancements to the game remain a point of interest for fans of the series.